THE Pyramid Stories

About
THE Pyramid Stories

Educational board game, enhanced by an interactive web application, where players conduct archaeological excavations of old pyramids in search of ancient artifacts. In the game process, players learn about history, culture using advanced technologies.

Pyramid Stories Features

Educational boardgame
with mega features

Education 4.0.

The use of gamification and technology allows the educational process to be adapted to the individual needs of students and stimulates the development of core 21st century competencies such as critical thinking, creativity and collaboration, which is completely in accordance with the goals of Education 4.0.

01

Eco-friendly materials.

The board games included in the stories are made of eco-friendly and 100% recyclable materials: wood, metal and eco-paper printed with eco-friendly ink.

02

Open Source.

The board game print materials and web application source code are free and publicly available in the repository for download and modification.

03
It's time to get started!
That's already
enough to start playing

Product Web Engineer-IT Enthusiast, Gamification Coach, and JavaScript Programmer with across various technologies, 4 years of experience in board game development and 3 years in web application development including startups and open-source projects. See my open sorce projects are available on github profile.

Engaged in merging the digital and physical worlds to create engaging and educational experiences.
Đ¡ollaborated with several NGOs and museums in Belarus and Poland on various historical projects.

See my other historical projects and educational board games that combine history and modern technologies in my portfolio.

If you have ideas for collaboration - say me Hello from linkedin.
In head with a love for technologies, in heart with a love for people đŸ–¤

Oleg Medvedev photo

In
numbers.

Lorem Ipsum is simply dummy text of the printing and typesetting industry.

14 Pyramids

Quantity of pyramids added

1800 Components

Quantity of components in the boardggame

10 Scenarios

Quantity of available scenarios

6 Cultures

Quantity of different cultures

Part of THE Stories
project

01

Paleo Stories - educational boardgame, enhanced by the interactive web application, that introduces players to the world of paleontological expeditions and the science of paleontology.

02

Archaeo stories - educational boardgame, enhanced by an interactive web application, offers you to explore ancient grounds, unearth artifacts, and become a real archaeologist!

03

Heritage stories - educational boardgame, enhanced by an interactive web application, about eco-friendly bicycle trip through the World Heritage Cities.

04

Castle stories - educational boardgame, enhanced by an interactive web application, which will take you to the world of grand castles and ancient fortifications! Collect historical facts, complete tasks and unlock the secrets of ancient buildings to become a true connoisseur of medieval architecture.

05

Explore the Kolskaya ultra-deep borehole, one of the deepest man-made facilities on the planet, drilled to a record depth of 12,262 meters. Discover a symbol of scientific and technical progress that has provided unique data for geological and geophysical research and generated many myths and legends and it's been called "the well to Hell."

06

"Cultures of Belarus and Poland" - through the materials prepared as part of this project, you will learn more about the relationship between these two neighboring countries, their history, culture and traditions.

series of historical educational games.

(Boardgames available: 7)

Scenarios

scenario Goguryeo avatar

Goguryeo

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Canlin avatar

Canlin

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Khafre avatar

Khafre

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Khufu avatar

Khufu

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Gunung Padang avatar

Gunung Padang

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Nurri avatar

Nurri

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Shunantunich avatar

Shunantunich

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Tikal avatar

Tikal

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Tucume avatar

Tucume

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Meroe avatar

Meroe

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

scenario Nurri avatar

Nurri

Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.

Lorem Ipsum been
is simply dummy text of
the printing
and typesetting industry.

(is simply: dummy)
01

What is the educational aspect of using this board game?

02

Where can this educational board game be used?

03

What age group is this board game suitable for, and how long does a play session last?

04

What are the terms of use and distribution under the CC BY-NC-SA 4.0 license?

05

Can I use the board game without the web application?

06

Can the web application be used without the board game?

07

What functions does the web application perform?